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<title>adamatomic's CGPortoflio Gallery</title>
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<description>adamatomic's gallery of images</description>
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<ttl>120</ttl>
	<item>
	<title>Morden Tank Mech (Metal Slug 2)</title>
	<link>http://adamatomic.cgsociety.org/gallery/332091</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/35331/35331_1142962141_small.jpg"><br><br>Another DS-spec remake of a classic game character.  I am a big SNK fan, especially the Metal Slug games, which continue to teach me about pixel art and animation and how to make a game not just fun to play but fun to look at.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 17:29:03 +0000</pubDate>
	</item>
	<item>
	<title>Snowboarder</title>
	<link>http://adamatomic.cgsociety.org/gallery/332089</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/35331/35331_1142962015_small.jpg"><br><br>Art test for Gameloft.  I ended up not taking the job, but the art test was a lot of fun.  I also rigged this character later, he deformed well in a variety of snowboarding poses.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 17:26:56 +0000</pubDate>
	</item>
	<item>
	<title>Samus Aran - Dark Suit (DS Remake)</title>
	<link>http://adamatomic.cgsociety.org/gallery/332080</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/35331/35331_1142961771_small.jpg"><br><br>Part of a CGChat mini-challenge to remake a game character as a Nintendo DS model.  This is Samus Aran's Dark Suit from Metroid Prime 2: Echoes, by Retro Studios.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 17:22:53 +0000</pubDate>
	</item>
	<item>
	<title>Zombie Mockup</title>
	<link>http://adamatomic.cgsociety.org/gallery/332098</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/35331/35331_1142963156_small.jpg"><br><br>Birthday present for my dad, this is a mockup for a fictional game titled &quot;zombie office!&quot;.  The background is modeled off of his actual office building, I had some coworkers take some undercover pictures so I could get the important elements (doors, elevators, candy machine, water dispenser, etc) accurate and authentic.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 17:35:00 +0000</pubDate>
	</item>
	<item>
	<title>Daily Mini Ships</title>
	<link>http://adamatomic.cgsociety.org/gallery/332085</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/35331/35331_1142961913_small.jpg"><br><br>Daily Mini Ships was a personal challenge last year, to design a roughly DS-spec space-themed model and texture it in a couple hours every weeknight for one month.  This is the end result.  It was a great learning experience!]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 17:25:15 +0000</pubDate>
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